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Before the Saga began, the Elder Gods reigned in the heavens. One of the Elder gods, Goth-Azul, rebelled against the established order and the Gods created a prison orb, called Gaia, and imprisoned Goth-Azul deep within its core. But before being imprisoned, Goth-Azul gave the secret of the power of the Elders to a lesser god, Xethos Nom. Together with four other lesser Gods, Xethos used the secret to destroy the Elders, and they claimed the heavens for themselves.
The new gods fought bitterly over who was to rule in the heavens. After much destruction, an agreement was reached. Each god would create a race. These beings would battle away from the heavens, on the surface of Gaia, and whichever race was victorious, their god would reign in the heavens.
Thus, the Saga began…
Gaia, goddess of nature, taking on her the name of the world herself, created the elves, taking their power from nature and the land itself. Her natural enemies were Rathos, god of war, and Tek, god of machines, both of which scourged the land for resources to fuel their dominions.
Rathos, god of war, made the orcs, tribal and warlike, known even to battle each other for glory on the field. The orcs love to do battle with anyone and anything, but especially with the elves, with their peaceful nature and righteous indignation, and the giants, followers of Ari-Alia, goddess of light, civilization, and peaceful order.
Tek, god of machines, fashioned the dwarves to raise up great machines and technologies to him. The dwarves are gifted in industry, at whatever cost to the land, making them the sworn enemies of Gaia and the elves. They despise and distrust magic, making them scoff and revile the dark elves who follow Xethos Nom, god of magic.
Ari-Alia, goddess of light and justice, sister of Xethos Nom, created the giants, wise and long-living, whose sworn goal is to bring civilization and order to the world. They hate the bloodthirsty orcs, who are chaotic and primitive, and the dark elves of Xethos Nom, whose magic is twisted and evil.
Xethos Nom, god of Magic, brother of Ari-Alia, the lesser god who led the other gods to rebel, is the god of darkness and fear. He created dark elves to do his bidding, a cruel and fearless race, trained in the black arts of magic. They despise the dwarves as ignorant tinkerers, and hate the giants of light for their naïve crusading for justice and liberty.
SAGA features persistent online domains. Players can design and build cities that grow and improve perpetually, even when you are not online! There are peasants to be managed as they collect resources and build and maintain your fortifications, spies and assassins to send out against your enemies, and new technologies to discover in your quest for total dominion.
- Gain new lands and access to additional resources by conquering territories near and far. But be sure to shore up your defenses as SAGA features an exciting territory raiding system.
- The world of SAGA is divided between two competing factions: The Order and The Brotherhood. Within these factions, five unique forces battle for supremacy. The forces of The Order include Light, Machines and Nature, each featuring their own races, powers and distinct buildings, while The Brotherhood is supported by War and Magic.
- SAGA features over 100 unique troop types from multiple races, including: elves, orcs, humans, giants, ogres, dark elves, dwarves and an assortment of creatures. Build your army carefully, finding that devastating blend of cavalry, infantry and aerial units that will give you the edge in battle.
- Additionally, each unit can be custom fitted with thousands of weapon and armor upgrades, allowing you to build an army unique only to you.
- Turn the tide of battle with an assortment of powerful spells. Use them in combination to create ever new strategies for victory. Utilize troop special abilities to gain an edge when you need it most. With hundreds of options to choose from, the magic never ends in SAGA.
- Each force in SAGA features their own unique set of buildings – over 100 in total – providing players with solutions for their every need, be it financial, military or technology. Build and upgrade your city to create a fortress worthy of a mighty ruler, and see the hordes of the enemy break against your mighty walls.
- Follow the story of SAGA through hundreds of exciting quests pitting you against foes from every corner of the world. Level up individual units and your kingdom as a whole. Fight epic battles against the computer and join with friends to defeat powerful bosses, all in the pursuit of that one alluring dream: LOOT!
- Form guilds with online allies to improve your military and trade options. Engage in all-out war with other guilds in an epic conflict to control lands and resources. Trade with friends and foe alike in a massive real-time marketplace, and make friends in a worldwide chat system.
Saga is persistent and played online in a massively-multiplayer environment. Every building you build, troop you buy, and piece of land you conquer remains with you as long as you play the game. That means every time you fight your friends, you won't have to rebuild your castle from scratch. It also means every time your buildings get damaged or your troops killed, they stay that way unless you repair or resurrect them. Troops gain experience over time, meaning that they move with you from battle to battle, improving their skills and finding exciting new armor and weapons to equip themselves with.
There are two main aspects of gameplay in Saga. The status of your nation, instruct your peasants' activities, visit the market to trade resources, troops, and spells, and work with your guild to create a powerful empire. The second aspect of gameplay takes place on the battlefield, where players marshal their units in massive online battles, similar to the LAN or online battles of most RTS games.
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Initial $19.95 Booster set followed by Free to Play and booster pack purchase.
Registering your SAGA account gives you access to several additional features:
Access to the Market - The Market allows you to trade your cards and resources with other players, making it easier to acquire specific troops when needed, and easier to find uses for the cards you don't need.
PvP - Tired of questing and playing against the computer continually? Registered players can create PvP battles against other players, competing to increase their nation ratings.
Wilderness Territories - Additional territories can be converted to wilderness territories, allowing for the construction of Mana Shard Mines. Wilderness territories also give you acces to Raids.
Raiding - Feel like showing your enemies who's boss? Raiding allows you to spend Mana Shards and send an attack force against your enemies' wilderness territories to try to deal damage and steal resources.
Enchanting - Add even stronger bonuses to your favorite items by enchanting them at the Item Shop (requires Mana Shards).
Guilds - Guilds are a great way for players to help each other out. You can more easily keep tabs on each other, chat with each other, and best of all, generate bonus resources that don't cost you a thing! Also, guilds can participate in Guild Wars, where the winning guild stands to gain many resources.
A Free to Play version is available but has locked features.
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