Facebook Image
Banner

Many games go through some big changes during beta, is there any area you expect to see major changes?

There are some changes in the works for the graphics engine. A lot of adjustments to balance-related items are expected during the Closed Beta, especially the tech builders.

  • The combat engine will likely see a lot of improvement in the form of longer range combat and other nifty details.
  • We will also be expanding our GNS system over the course of Closed Beta and beyond.

A lot of changes are foreseen as with any Beta. However, the core gameplay elements will generally remain untouched.

How can a newcomer pick up Beyond Protocol and survive with established players?

Knowing what I know about the game, the best way to get going is to get in, get your infrastructure established, and then make diplomatic relations occur fast. In numbers, the new players will have the advantage over the established player. The universe of Beyond Protocol is extremely large forcing players to plan out clever ways to cross the universe in times that are within the human limits.

New players will be placed away from players that are experienced and more mature. However, a player may specifically request to be placed next to a friend who has been playing for a long period of time. The placement of new players and the massive size of the universe goes a long way towards allowing new players to play in the same universe as established players.

Is there a final death scenario for gamers to dread?

Nobody likes to lose and even worse, restart from scratch after being beaten to a pulp. Beyond Protocol hopes to fix this problem by allowing the player to create a Death Budget also known as the Contingency Plan budget. This budget is a place where the player deposits credits from their treasury. Credits placed in this reserve are lost forever and can never be withdrawn. In exchange, when the player has lost their last colony, they will be able to initiate the Contingency Plan. They escape certain doom to a new region of space where loyal citizens of their empire have been creating a new base of operations.

The death budget allows the player to quickly establish a base of operations after the death respawn occurs. This takes some of the sting of out of death, but death still hurts.
gui_close
Command Centre Under Attack


 

Comments  

 
#2 theshadow 2008-07-26 22:46
nice interveiw it looks great
 
 
#1 krackers2087 2008-03-09 14:43
This.. game.. looks so awesome.
 

Please feel free to join the site to add your comment to the debate.

© 2010 MMORTS Gamers.
www.skazz.org www.beyondprotocol.org www.mmoguildhosting.com