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Project Visitor Patch : 1239 - March 16th, 2009 |
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Written by Vimes
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Monday, 16 March 2009 00:00 |
PATCH : 1239 - March 16th, 2009
Tweaks
- Adjusted the pack prices.
- Lowered jit-pack prices for all levels.
- Double the lower level V$-cap and increased the rest up to level 20.
- OUB gets a well deserved adjustment (damage and splash have been reduced).
Armor Tweaks
- Insulated Armor increased hit points.
- Mesh Armor increased hit points.
- Mesh II armor increased hit points.
- Reflective Armor increased hit points.
- Firewall Armor slight decrease in hit points but increase in resistance.
- Firmed Armor slight decrease in hit points but increase in resistance, slight increase in bulk.
- Hardened Steel Armor slight decrease in hit points, increase in resistance and slight increase in bulk.
- Infusion Armor put to proper bulk amount, slight decrease in movement bonus and no longer protects from assim.
- Lord Armor put to proper bulk amount, slight decrease in movement bonus.
- Increased the base movement speed for Lord Avatars.
Modifier Tweaks
- Reactive Plates, slight decrease to resistance but now gives a firmpoint.
- Vulcanization slight decrease to resistance but gives a firmpoint.
- Grounded Wires slight decrease in resistance but gives a firmpoint.
- EM Shielding slight decrease in resistance but gives a firmpoint and now belongs to infrastruct.
- Reflectivity slight decrease in resistance but now gives a firmpoint.
Fixes
- Hit point limit check on server.
- For being able to lock mains but still teleport to enemy camps.
- Fixed typos in lock/unlock main message.
- Corp alerts for players under level 20 do not include name or level.
- Lord avatars inventory screens reflect proper bulk values.
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