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Sins of a Solar Empire Hotfix
Wednesday, 07 October 2009 00:00

Sins v1.181 and Entrenchment v1.041 Hotfix

The hotfixes for Sins of a Solar Empire and Sins of a Solar Empire: Entrenchment are now available to all registered customers via the Impulse client.


Changes include:

+ Fix for Akkan's colonize potentially creating neutral resource extractors.
+ Fix for Adept Drone Anima not behaving correctly in original Sins.
+ Fix for NanoHullRepair sound effect.
+ Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only)
+ Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only)
+ New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only)
+ Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only)
+ Included dll's to make sure ConvertData runs correctly for modders.
+ Included Developer builds for modders.
 

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