| Sins of a Solar Empire Hotfix |
| Wednesday, 07 October 2009 00:00 |
Sins v1.181 and Entrenchment v1.041 HotfixThe hotfixes for Sins of a Solar Empire and Sins of a Solar Empire: Entrenchment are now available to all registered customers via the Impulse client. Changes include: + Fix for Akkan's colonize potentially creating neutral resource extractors. + Fix for Adept Drone Anima not behaving correctly in original Sins. + Fix for NanoHullRepair sound effect. + Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only) + Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only) + New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only) + Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only) + Included dll's to make sure ConvertData runs correctly for modders. + Included Developer builds for modders. |
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