MMORTS Gamers Main Game List
MMORTS Gamers Main Game List
Project Visitor

 

Introduction

When scientists discover that an alien planetoid that has entered the atmosphere is rich in a new energy source called Transium, the biggest land rush in history is on! You have staked your claim to fortify, mine for wealth, and protect from the attacks of up to 999,999 online players. Band together and pillage the land claims of other colonists, or build elaborate defenses and mutual protection alliances with other players to protect your base. And watch your back, because the action in Project Visitor goes on 24 hours a day, seven days a week, even when you're not logged on. If you aren't careful, you might log on to find your base damaged or destroyed.

The game environment is nearly identical to a first-person shooter. The "avatar" can equip gear and weapons and attack other players. What makes this much more interesting is that each player owns territory(s) with assets. The player base is divided into four "corporations", each with different items (which are traded or lost to others). Anyone can attack other players of other corporations to expand their personal empire (made up of "camps") and build their own defenses.

Game Details

Game play in Project Visitor is unique to say the least. All the action takes place on a planet named "Visitor" which has entered our solar system. The four corporations spread themselves across the planet with their camps. Transportation between camps is done by teleportation and specific location on a planet has little strategic value (however, as in real life, there are some cases where a location or camp number may appeal to someone). Camps are destroyed and reclaimed by teams of players, constantly shifting the power between corporations.

Once a player builds up his empire, he depends on his "Mutual Defense Network" (MDN) to defend it. An MDN generally consists of (no more than) 20 members of the same corporation who usually play hours that complement one another. With an active MDN, a player can sleep with the satisfaction that his assets are protected by the others online.

Summary

A first person Scifi with asset managment and warfare. Project Visitor has been recognized as the first massively multiplayer online game with both first-person shooter and real-time strategy elements.
 
A page from the guide... 

First Things First

What is it you want in a game?  Never thought about it?  Maybe you want to command an assault against frantic defenders in realtime, on the ground in the midst of it all in real 3D terrain with forces you've designed and built.  Or maybe you'd rather spend your time acquiring and fortifying your own little empire and then watch as your opponents throw themselves senselessly against your defenses while you plot their destruction.  Then again maybe you're a simulation fan and like creating an operation which fills your pockets with money and your warehouses with rare and valuable  items. Whatever it is you want in a game, odds are Project Visitor has it.

What types of games you like to play and how you like to play them will be a major influence on how you play Project Visitor simply because in it virtually anything is possible.  You want to break your enemy's forces with a reckless charge?  Forge alliances so that a massive conflict will break out if your little MDN is attacked?  Build up a mighty empire, the ruins of which will stand in vis camps long after you're gone?  Amass a fortune so vast you can buy as much of you want whenever you want?  Want to play general (ok, what's the word for someone who does this?) and layout the perfect camp with perfectly overlapping fields of fire that will rip up anything that enters their range?  If you can think it you can do it in Project Visitor.

Before you get into the game you might want to think a bit about what you enjoy in a game and focus on that aspect in Project Visitor.  Nothing says you have to play any part of your MDN's politics if you don't want to nor do you have to spend countless hours in financial wheeling and dealings if that isn't what you enjoy.  In fact new players only need to focus on learning the game and simply surviving...which is fun enough in itself!  It's only players who have found their footing and managed to secure a bit of safety who begin to specialize into those potentials which help to make Project Visitor one of the most elaborate and compelling games made to date.

We will be playing this very soon. 

 

Screenshots


Videos

 

 
 
 

Game Costs

 

Alright so you want to give Project Visitor a try. First thing you will need to know is to try the game it costs $5(USD). Now you are wondering why it costs money to give Project Visitor a try. The reality of the fact is, that the nature of Project Visitor does not allow for free trials. We have had experience free trials in the past; they destroy the in-game economy and pollute the world with un claimable sections of the map.

So what do you get for your $5? You get a main camp, 1 million in game credits, 4 randomly generated exceptionally better then average jitter packs(40 in game items), and 7 days of full access to the game. The $5 is split into 2 parts, $1 for the ownership of the game, and 4$ for the 7 days of play.

**Optional** You can register a Paypal account, but one is not required.

 

 

Full Gallery Link 
Project Visitor
Game Name
Project Visitor
Developer Projectvisitor.com
Publisher Projectvisitor.com
Website www.Projectvisitor.com
Genre
MMOFPS/RTS
Game Theme
SciFi
Game Type
MMO
Game Mode
FPS/RTS
Game Interface
Client
Persistence Semi Persistent
Game Stage
Released
Release Date
January 2003
Method of Payment
$4 a week
Demo Download NA
Server Location
USA


 

 


Hits: 537
Powered by Sigsiu.NET
Enhanced by SkAzZ