Mankind, a 3D real-time
strategy game where you are sharing space battles, political affairs,
trading, quest, and power. Its persistent world is the first ever
developed on the net, without any limit, neither in space nor in time,
gathering players from all over the world in the same parallel universe
who create their own destiny in a story to write each day...
Mankind does not have a direct goal and thus no end. Everyone can
play itself the existence, which he wants. Attack other Structures and
Ships as a Pirate, to become rich as a dealer (by shipping raw
materials or selling ships) or even by creating their own Empire. You
cannot die - even if you loose all your ships and structures, you will
be transported to the next Imperial Base to fulfil Imperial Missions to
get any money again… to start over again.
As it's a parallel World, Mankind is open round the clock and 7 days a
week. Whether you are online or not, time never stops in Mankind. When
you're offline, your spacecrafts stay in the Universe and keep on
performing the orders you've allocated to them :
* your Mines keep on extracting resources,
* your Factories keep on manufacturing spacecrafts,
* your Freighters keep on transporting resources.
* if a player launches an attack while you're sleeping,
* your spacecrafts will then automatically fight back.
Even better, we can send a you message on your mobile phone to
notify of an attack! All this will happen under the eyes of other
online players from all over the world... you all play in the same
World !!!
Mankind is a massively multiplayer online real-time
strategy (MMORTS) computer game published in December 1998 by the
French computer game developer Vibes, now owned by O2E.