{include_content_item 1193}
Facebook Image
Banner
{include_content_item 1194}
   
Rating
7.0
out of 10
  Game   Saga Online(Europe)
  Developer   Silverlode Interactive
  Publisher   Deep Silver
  Website   Website
  Business Model
  Free-2-Play with TCG
  Release Date   TBA
  Platform   Client
  Genre   MMORTS TCG
Released
{tab=Summary}
Saga is persistent and played online in a massively-multiplayer environment. Every building you build, troop you buy, and piece of land you conquer remains with you as long as you play the game. That means every time you fight your friends, you won't have to rebuild your castle from scratch. It also means every time your buildings get damaged or your troops killed, they stay that way unless you repair or resurrect them. Troops gain experience over time, meaning that they move with you from battle to battle, improving their skills and finding exciting new armor and weapons to equip themselves with.
{youtube}L19tNKIqJ_o{/youtube}
 
  {pgslideshow id=200|width=320|height=200|delay=3000|image=L|pgslink=1|imageordering=9}
 

{tab=Game Info}

Before the Saga began, the Elder Gods reigned in the heavens. One of the Elder gods, Goth-Azul, rebelled against the established order and the Gods created a prison orb, called Gaia, and imprisoned Goth-Azul deep within its core. But before being imprisoned, Goth-Azul gave the secret of the power of the Elders to a lesser god, Xethos Nom. Together with four other lesser Gods, Xethos used the secret to destroy the Elders, and they claimed the heavens for themselves.

The new gods fought bitterly over who was to rule in the heavens. After much destruction, an agreement was reached. Each god would create a race. These beings would battle away from the heavens, on the surface of Gaia, and whichever race was victorious, their god would reign in the heavens.

  • Six factions with their own unique units and distinct play style.
  • Over 150 units and spells
  • Fully persistent word that never ever resets
  • Collectible units
  • Guilds
  • Over 1000 quests that can be played cooperatively with friends
  • Build your own kingdom in real time, your peasants work even when you´re sleeping
  • No monthly fee EVER

{tab=Game Details}
Genre MMORTS TCG
Style Fantasy
Server Location EU
Persistence Fully

   
TBA
{slide=Minimum System Requirements:}

{/slide}
{slide=Recommended System Requirements:}

{/slide}

{tab=Game Review}
Gameplay 0
Fun Aspect 0
Support 0
Dev Activity 0
Graphics 0
User Interface 0
Sound 0
Overall 7.0
  The Good The Bad

The Good

The Bad
Saga is persistent and played online in a massively-multiplayer environment. Every building you build, troop you buy, and piece of land you conquer remains with you as long as you play the game. That means every time you fight your friends, you won't have to rebuild your castle from scratch. It also means every time your buildings get damaged or your troops killed, they stay that way unless you repair or resurrect them. Troops gain experience over time, meaning that they move with you from battle to battle, improving their skills and finding exciting new armor and weapons to equip themselves with.

There are two main aspects of gameplay in Saga. The status of your nation, instruct your peasants' activities, visit the market to trade resources, troops, and spells, and work with your guild to create a powerful empire. The second aspect of gameplay takes place on the battlefield, where players marshal their units in massive online battles, similar to the LAN or online battles of most RTS games.
{tab=Videos}
Saga Online (EU) Cinematic Trailer
Saga - Undead Faction
Saga Catapult
Saga Catapult-Catapult Hands On
{tab=Images}
{phocagallery view=category|categoryid=41|limitstart=0|limitcount=12|enableswitch=1}
{tab=Links}
 

Official Links

 
 
 
 

Related Sites

 
     
 

Press Links

 

{tab=News}
{tab=Forum}

No posts to display.



{/tabs}


Alpha/Beta Games

Released Games

© 2014 MMORTS Gamers.
www.skazz.org www.beyondprotocol.org www.mmoguildhosting.com